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Choose Your Own Adventure

By Thomas Zizzo

The 80s was an era of many changes in music, movies, fashion and technology. One such innovation was a series of books originally conceived by Edward Packard as the Adventures of You series. It was under the name Choose Your Own Adventure, published by Bantam Books, that the concept really took off.

As a kid I can recall rainy days at home and what we used to do for fun. Unlike today, we didn’t have iPads, computers, or more than 200 channels of HD shows on TV to entertain us. Video games were still fairly new and not nearly as cool and sophisticated as they are now. So, after the tree had been climbed and the bike had been ridden to exhaustion, we turned to a series of books where we got to choose which door to open and where to go next.


Choose Your Own Adventure: The Cave of TimeImagine a book being totally interactive, but without the use of technology. The Choose Your Own Adventure books always started out with a warning: “This book is different from other books.”You are instructed to not read the book straight through; at the end of every page you are presented with a choice—or several. Your choice determined the page you’d then jump to in order to continue the story

A book that gave you choices at the bottom of the page, allowing you to control the story and its outcome was just too cool, and so much better than a regular book. I can vividly recall the first book, The Cave of Time, in which one turn down the wrong tunnel could transport you back to the ice age where you would get trampled by a wooly mammoth.

Of course, the better your choices, the longer you were able to turn pages and avoid certain death. And, you could enjoy the book many different times and in different ways by changing up your choices throughout the story. Many different books were printed over the years, and nearly an entire shelf in our book case contained nothing but these books. Their popularity inspired copy cats, like the Endless Quest Dungeons and Dragons books. Between 1979 and 1998, more than 250 million copies of the books were sold. And, they’ve withstood the test of time; you can still Choose Your Own Adventure – even on your Kindle.

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